Wuthering Waves Unveils Cyberpunk: Edgerunners Collaboration Details
Kuro Games has released in-depth information regarding the upcoming collaboration with Cyberpunk: Edgerunners for Wuthering Waves. Set to launch with Version 3.4, titled The Dream Not Dreamed, on June 8, 2026, this update will introduce fresh story content, playable characters, events, rewards, and a new region inspired by Night City.
Central to this collaboration is the new permanent Episodic Quest named At Dream’s Edge, which revolves around a disturbance within Somnoire. Players will follow Rover as he encounters Lucy and Rebecca, who have crossed over from another world. This storyline acts as an official continuation of Lucy’s journey following the events of Cyberpunk: Edgerunners.
Version 3.4 will also unveil Somnoire: Night City, a new area reflecting Lucy’s memories. Players can expect to face several collaboration-themed adversaries, including Nightmare: Adam Smasher and various corporate-themed Nightmare variants. Lucy and Rebecca will be added as playable Resonators, with Rebecca, a 5-Star Resonator, available for free through participation in the collaboration event Instant Flashlight.
Additional crossover content includes the Nightmare Challenge combat mode, the Matrix Reform puzzle event, the Gifts of Dreamchasers login campaign, and Sweetdream Tuning rewards. The update will introduce new weapons, such as the Spectral Trigger and Skull Thrasher, alongside the Reminiscence – Nightmare: Adam Smasher Echo and the Shadow of Shattered Dreams Sonata Effect.
Why it matters
Anime fans can also anticipate the addition of the song “I Really Want to Stay at Your House,” which will be included in the Heart Radio Channel and the Archive of Melodies. Furthermore, Wuthering Waves is scheduled to release on Xbox Series X|S this July, in conjunction with availability through the Microsoft Store. The game is currently accessible on PC via the Epic Games Store and Steam, mobile devices through iOS and Android, and PlayStation 5.
Original source
Noisy Pixel