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No Man’s Sky launches Forsaken update (7.10), available now

No Man’s Sky launches Forsaken update (7.10), available now

Key takeaways

  • Forsaken is Update 7.10 (now available) for No Man’s Sky.
  • Full No Man’s Sky experience is now available on iOS devices.
  • Seamless warping lets you target and fly to nearby stars from deep space.
  • New content includes forsaken traders, haunting mementos, and Larva Cannon Multi‑Tool.

Hello Games has released Forsaken — Update 7.10 for No Man’s Sky — and the patch is available now across consoles, PC and iOS. The update adds a roster of spooky new content and gameplay systems, enables full iOS support, and bundles a large set of quality‑of‑life fixes and engine optimizations.

Forsaken brings a pair of linked gameplay threads: haunted collectible content and corvette‑scale customisation. Forsaken traders now appear at the edges of deep‑space outposts, offering strange corvette modules in exchange for newly introduced haunting mementos. Those mementos spawn in specific dangerous locations — infested outposts, deep‑space hulks, derelict freighters and palaeontological digsites — and harvesting them risks attracting hostile boundary horrors. Players who pursue the mementos can acquire unique corvette parts, a living Larva Cannon Multi‑Tool purchasable from forsaken traders for preserved grubs, and an exclusive Larva Tank helmet cosmetic plus the Mind Harvester title for dedicated collectors. The update also adds Space Courier Contracts available from space outposts; corvette owners equipped with a Gravitino Coil can accept long‑distance delivery missions and earn payment for safe interplanetary transport.

Ship and corvette customisation receives a large expansion in Forsaken. The update adds multiple cockpit classes — Vantage‑Class for an ultra‑wide view and minimalist interior, Hornet‑Class with segmented insectoid panels offered in three variants, Viper‑Class with underlit leather panels and a gridded viewport in three structural variants, and Mantis‑Class with square‑cornered panels and reinforced titanium bars configurable into three varieties. Legion‑Class interiors bring cruiser‑style habitation modules with narrow ceilings, recessed illumination and stark angles for a utilitarian aesthetic. A wide array of sinister biomechanical hull structures and habitation modules are now sold by forsaken traders, letting players build corvettes that lean into biomechanical or gothic styling. The update also adds a corvette landing pad to planetary trading outposts so corvettes can touch down more naturally when visiting planetary markets.

Forsaken tightens up deep‑space gameplay and scavenging loops. The patch introduces detailed guidance for deep‑space scavenging: jump into your corvette, equip a Gravitino Coil, and strip hulks and asteroid belts for technologies and minerals. Stars in nearby systems become targetable destinations in deep space and can be flown to directly using the new seamless warping, bypassing the Galaxy Map; if an active mission target is interstellar the nearby star will show the mission icon. Deep‑space outposts now host Holo‑Arena creature battles with unique challenger configurations so creature combat teams can be fought at these locations. The update also adds uploadable space bases, allowing off‑planet orbital constructions to be uploaded to the shared No Man’s Sky server for other Travellers to visit, and makes deep‑space materials from the Cosmos update pinnable in the catalogue for easier tracking.

Quality‑of‑life, UI, controls and audio receive wide attention in the patch notes. A new Minimal HUD Mode hides or reduces the compass, hazard protection bars, mission notifications and non‑essential markers to give experienced Travellers a cleaner display. Multi‑Tool handling is improved with a radial weapon selector that lets players switch weapons and utilities directly without cycling through every mode. Multiple fixes target flickering mission notification title bars, pinning issues when inventories are full, text clipping on enlarged UI text, and corrupted UI elements after reloading saves. The touch experience on mobile receives fixes — including an issue where touch‑screen presses would ignore the Hold to Confirm option — and several icon and catalogue UI assets were improved for clarity. Audio fixes include correcting ambient audio location detection, resolving missing music tracks, fixing corvette engine audio duplication, and improving warp audio. The Oxygen Harvester is now constructible anywhere on a planetary surface, not only inside a base, and exterior space station decoration parts have been added to the Catalogue.

The update carries an extensive list of bug fixes, balance adjustments and engine work. Addressed issues include: freighter battle spawn positions and missing pirate spawns when warping into a system; problems preventing void eggs from attracting additional living ships after Starbirth; ships behaving as if docked on terrain and consuming launch fuel; camera smoothing when riding creatures and improved warp tunnel camera transitions; animation fixes for Solar Ships and sprinting with the Gravitino Coil; fixes for rare inventory stack duplication or partial loss during transfers; prevention of deep‑space outposts vanishing from the solar system map; fixes for corvette module snapping after saving and reloading; and resolving appearances of a %TIME% variable in mission notifications. On the performance side the team implemented significant memory optimizations for VR and for Xbox Series, improved teleporter interface performance, sped up load into game select on older consoles, and significantly optimized texture memory usage on PlayStation 4. Multiplayer issues related to corvettes were also corrected, along with several visual and particle orientation improvements.

Forsaken also expands platform availability: the full No Man’s Sky experience is now available on iOS devices, with a UI built for touch and an iOS engine optimised for battery life and thermals to support longer play sessions on mobile. The game remains available on PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch, and PC via Steam and the Microsoft Store. A new trailer and a developer deep dive accompany the update for players who want a visual tour of the key additions.

Why it matters

Takeaway: if you want biomechanical corvette parts, a living Larva Cannon, Minimal HUD mode, direct star warping from deep space and full iOS support, Forsaken adds all of those items plus space courier contracts and uploadable orbital bases — so bring your corvette, a Gravitino Coil, and some preserved grubs.

Original source

Google News: Gematsu

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