icon
News Community Store
Back to home

Daily Mobile Gaming News

A cleaner daily brief on mobile game launches, updates, and pre-registration moves worth watching.

Com2uS starts Japan pre-registration for 도원암귀 Crimson Inferno
News Thu, Oct 15, 2026

Com2uS starts Japan pre-registration for 도원암귀 Crimson Inferno

Com2uS announced on the 15th that pre-registration is open in Japan for 도원암귀 Crimson Inferno, the game adaptation of the TV anime 도원암귀. The title will be serviced across mobile and PC platforms, with sign-ups available through the official game page and major app stores. Alongside the launch of pre-registration, Com2uS published a trailer featuring the anime’s lead characters in combat. The official website hosts the pre-registration form plus detailed profiles and related game information for players who want a closer look. The trailer highlights action sequences for Ichinose Shiki, Kougasaki Jin, Momomiya Tsubakiri, and Momokusa Yomogi, showcasing each character’s combat moves rather than story exposition. Pre-registration is running across multiple platforms so fans can reserve access via their preferred store or the game's homepage. Com2uS plans to open the game in Japan first and use local user feedback to test gameplay and stabilize the play environment before widening the service area. After the initial Japanese release, the company intends to expand availability sequentially to other regions, including Korea, and then to global markets. The staged rollout places Japan at the front of the timeline for verification and iteration. Takeaway: Japan gets the earliest chance to play and comment—the pre-registration, trailer with core cast combat, and multi-platform sign-up path all launch now, and Com2uS will use those local results to refine the title ahead of Korean and wider global releases.

The Witch’s Bakery launches Oct 14 on PC, PS5, Xbox Series and Switch
News Thu, Oct 15, 2026

The Witch’s Bakery launches Oct 14 on PC, PS5, Xbox Series and Switch

The Witch’s Bakery launches today, October 14, 2026: French indie Sunny Lab and UK publisher Silver Lining Interactive released the hand-drawn bakery RPG on PC (Steam), PlayStation 5, Xbox Series X|S, Nintendo Switch and Nintendo Switch 2. The announcement comes with publisher copy describing a calming, story-led experience that casts you as Rune, a young witch-baker who runs a magical bakery in Paris and tends to the city’s wounded hearts. Gameplay is paced around a single day split into three distinct phases. During the day you run the bakery alongside your shape-shifting, cat-like companion Orio, welcoming customers and serving pastries. In the evening the city opens up: Rune wanders Paris, meets colorful NPCs, and takes part in activities that deepen relationships beyond simple transactions. Nighttime returns you to a cozy atelier for recipe experiments, skill practice and quiet reading, a downtime loop that the studio says supports both craft and story beats. The game adds a supernatural thread to the bakery loop through the Heart Palace, a hidden realm where emotions take on physical form. Rune’s special ability lets players enter that maze-like space to guide each person’s feelings back to their rightful place. The Heart Palace segments are presented as exploratory puzzles tied to character arcs rather than isolated combat encounters, and they sit alongside the daily customer and social rhythms. Visually The Witch’s Bakery uses hand-drawn art throughout, and music plays a prominent role: the opening theme is composed by Cécile Corbel, known for her work on Studio Ghibli’s The Secret World of Arrietty. Silver Lining’s press text frames Parisian moments as small magical scenes, and the combined audio-visual package is built around Rune’s emotional story and the neighborhood cast she meets. Physical editions are planned for PlayStation 5 and Nintendo Switch, with release dates to be announced; those boxed copies will include a digital cookbook containing real French pastry recipes so players can try Rune’s treats in a real kitchen. The game is available now on Steam, PS5, Xbox Series X|S, Nintendo Switch and Nintendo Switch 2, and Silver Lining lists retail and direct-store distribution for the forthcoming physical releases. Takeaway: if you want a low-key, narrative-focused experience with cooking loops and short exploration segments, The Witch’s Bakery is now playable across PC and current consoles — and for anyone who prefers a tangible keepsake, the PS5 and Switch boxed editions will bundle a digital cookbook of actual French bakes.

Call of Duty: Modern Warfare 4 roadmap lists pre-access dates and Season 01 launch
News Thu, Oct 15, 2026

Call of Duty: Modern Warfare 4 roadmap lists pre-access dates and Season 01 launch

Activision published a content roadmap for Call of Duty: Modern Warfare 4 covering digital pre-access, early launch content, and the Season 01 timeline. Digital pre-order players in Korea can play the campaign from October 17 local time, DMZ pre-access opens on October 21, and a wider slate of playable content is listed for October 23 on the roadmap images shared by the publisher. The October 23 playable content includes a long list of multiplayer maps and modes. Regular maps named on the roadmap are Kill Block, Cachette, Coal, Lithium, Lotus, Mumbai, Munition, Nautical, Reactor U92, Rooftops, Sentry, Silkworm, and Transit 213. Three ground-war–only maps are Wolves Stadium, Forest, and Imjin Farmland, while four close-quarters maps listed are Smuggler, NYC, Café, and Library. Newly listed modes include Hijack, Inflation, Collateral, and Ground War: Combat Outpost, alongside Frontline, Hardpoint, Search & Destroy, Kill Confirmed, Domination, Team Deathmatch, Free-for-All, Gun Game, and Gunfight. Additional roadmap dates shown on the same images schedule Shipment for October 27, a Possession mode on October 29, and Infected on October 30. Season 01 for Modern Warfare 4 and Warzone is scheduled to begin on November 6. If you want the exact daily rollout of maps and modes beyond the pre-access window, the roadmap directs readers to Call of Duty’s official channels for the full content and timing.

Walk The Frog launches on mobile with 18 hand-drawn levels
News Wed, Oct 14, 2026

Walk The Frog launches on mobile with 18 hand-drawn levels

Walk The Frog is a point-and-click puzzle adventure from German indie team Walk The Frog, released on mobile platforms today after a PC launch earlier this year. The project was developed in partnership with Bright Gambit and is available on Android, iOS, and Nintendo Switch, with the Google Play version priced at $6.99. The game sends a little frog named Froggo home to his best friend Buddy in time for the Froggapalooza festival, and along the way you patch together paths made from illustrated sticky notes. Each level begins as a scattered pile of hand-drawn notes you drag, drop, and rearrange until Froggo can move again; the point-and-click mechanics are literal and tactile. Walk The Frog includes 18 levels across three chapters called The Forest, The Insect City, and Fields and Meadows, and every sticky note is packed with small drawings and micro-details to inspect. Ambient music underpins the scenes, giving the pages a warm, storybook feeling while characters you meet add jokes, optional conversations, and moments of friendship. Interactions matter in small ways: some dialogue choices change little story details, and certain conversations are optional so you can read all the asides or skip to the next puzzle. The game’s cast ranges from cheeky to downright quirky, and characters sometimes help each other clear obstacles, which adds light puzzle variety. The hand-drawn 2D art and the soundtrack work together to make the levels feel like tactile mini-dioramas rather than abstract grids. If you also like retro brawler coverage, we linked our Crunchyroll story on Streets of Rage 4 in the site news feed. Takeaway: Walk The Frog is a compact, cozy point-and-click puzzle with 18 levels, optional dialogue branches, and a clear focus on small discoveries and friendship—perfect if you enjoy careful, illustrated puzzles and little narrative detours.

Supercell to shut down Squad Busters on December 14, 2026
News Wed, Oct 14, 2026

Supercell to shut down Squad Busters on December 14, 2026

Supercell will shut down Squad Busters on December 14, 2026, making the game unplayable when its servers go offline that day. The title launched globally in May 2024 and will be removed from the App Store and Google Play on December 1, 2026; players who already have it installed can continue playing until the server shutdown two weeks later. In-app purchases have been disabled since October 30, 2025, and the studio closed the window to transfer the value of 2025 purchases to other Supercell games at the end of 2025. Supercell previously announced development on Squad Busters would end after several reworks. The studio said it "couldn't find a clear path forward to bring the game up to its standards" and that further changes would have required another major overhaul. All in-game events and timers will stop when the servers shut down on December 14, and the game will become unplayable at that moment. The App Store and Google Play removals on December 1 mean new players cannot download the game for the last two weeks of service. Takeaway: this is the first time Supercell has closed a mobile game it launched globally, and affected players have a final two-week playable window between store removal and the December 14 shutdown.

News Wed, Oct 14, 2026

Supercell confirms Squad Busters closes Dec 14, store removal Dec 1

Supercell has confirmed Squad Busters will be removed from the App Store and Google Play on December 1 and will stop being playable on December 14. Players who already have the game installed can continue playing until December 14, with all in-game events and timers ending on that date. In-app purchases have been switched off since Supercell announced the end of Squad Busters development in October, and the window to transfer purchase value to other Supercell titles closed at the end of 2025. The studio said players will not be able to move new purchases because the store storefronts will be shut on December 1. Supercell told MobileGamer.biz it could not see “a clear path forward” for the game after several reworks, including its Heroes update, and that further changes would have effectively made it a new game. The company also ruled out offline play, private servers, or releasing the game code, citing that Squad Busters contains content and characters from across Supercell’s other titles. Squad Busters launched worldwide in May 2024; AppMagic estimates its lifetime revenue at roughly $67.9 million from 58.6 million downloads, with the United States accounting for about 30% of spending. Supercell said the Squad Busters team remains at the company, with most members already helping other teams. This closure arrives the same month as announced shutdowns for Ubisoft’s Rainbow Six Mobile and Fingersoft’s Lego Hill Climb Adventures. If you still have Squad Busters installed, it’s playable through December 14 but without purchases; the only transfer window for earlier spend closed at the end of 2025, so December is strictly a final play-and-finish window rather than a buy-or-move opportunity.

NVIDIA rolls DLSS 5 into NBA 2K27 on the 16th, Hogwarts Legacy on Nov 5
News Wed, Oct 14, 2026

NVIDIA rolls DLSS 5 into NBA 2K27 on the 16th, Hogwarts Legacy on Nov 5

NVIDIA announced that its improved DLSS 5 model will start appearing in major games, first landing in NBA 2K27 on the 16th and arriving for Hogwarts Legacy on November 5. The company published the new DLSS 5 model and a list of supported titles on the 13th (local time), and named several lead games and timelines for rollout. DLSS is NVIDIA’s AI-driven upscaling technology that has been added to over a thousand games across eight years. The updated DLSS 5 model doubles processing speed in certain workloads while aiming to lower hardware load and preserve realistic visuals. NBA 2K27 was already an early adopter of the technology last month; under the new DLSS 5 model the title sees frame rates increase by up to 1.4x in GeForce RTX 50-series hardware, on RTX Spark laptops, and through the GeForce Now cloud environment. NVIDIA said future supported releases will include the new model by default. Hogwarts Legacy, which has sold more than 40 million copies, will receive DLSS 5 on November 5. The update will add DLSS neural rendering alongside upgrades to other DLSS features, and Avalanche Software will use the SDK directly to tune the implementation to the game’s art direction. Everstone Studio’s Yeonwoon is scheduled for a DLSS 5 feature update at the end of November; the patch will introduce DLSS multi-frame generation and super-resolution, with DLSS 3D guide neural rendering planned for a later release. Alongside the game rollouts, NVIDIA shipped an app beta that includes new frame-generation performance modes for GeForce RTX 40-series and 50-series GPUs and RTX Spark laptops. The company also published DLSS 5 examples from several projects: a Fallout 4 RTX demo showing DLSS 5 in action for that RTX remaster project, plus a Mirror’s Edge RTX project from SoftSound illustrating additional uses of DLSS 5. Those examples are presented as implementation samples tied to the new model and the app beta. If you run an RTX 40- or 50-series card, use an RTX Spark laptop, or play via GeForce Now, expect concrete performance changes: NBA 2K27 already reports up to 1.4x higher frame rates with the new model, and two high-profile titles—Hogwarts Legacy on November 5 and Yeonwoon at month’s end—are on NVIDIA’s published DLSS 5 rollout calendar.

NHN Waparu Odyssey 3rd‑anniversary update adds 'Curse' attribute (Sep 30)
News Wed, Oct 14, 2026

NHN Waparu Odyssey 3rd‑anniversary update adds 'Curse' attribute (Sep 30)

NHN announced that Waparu Odyssey received a large-scale 3rd‑anniversary update on September 30, adding a new attribute called 'Curse', new Waparu, a new region and a suite of anniversary events running through October. The company also said players who log in by October 28 will receive the 3rd‑anniversary Waparu 'Lavini' plus daily growth currency rewards. Waparu Odyssey is a hybrid collection SNG that combines village decoration and creature combat. Launched in October 2023, the game has recorded over 100 million cumulative Waparu summons since release. The September 30 update expanded progression tools — more star-engraving (별새김) skills were added to boost Waparu abilities, and the game introduced several new collection and growth support features aimed at smoothing advancement. The headline feature, the new 'Curse' attribute, centers on life-stealing and magic‑sealing mechanics. NHN added curse‑attribute Waparu with debuff effects that can be combined with existing attribute sets for fresh team synergies. To make room for more collections and layouts, the update opened a new village area called 'Garden of Life' and extended cave stages up to floor 40. NHN is running multiple anniversary support activities for new and returning players: the Lavini login gift through October 28, daily grants of growth currency used for Waparu promotion, star‑engraving, and star‑resonance, plus an anniversary coupon that hands out additional growth resources and community events. Jeong Jung-jae, head of NHN's Game Business Office, thanked players for three years of support and said NHN plans to add more Waparu and content going forward. Takeaway: if you’ve been out of the game or want to try the new mechanics, logging in before October 28 nets Lavini plus daily growth currency that directly fuels promotions and skill upgrades needed to test Curse‑attribute combinations in the newly expanded content.

REPLACED launches on Android via Google Play on Dec 8
News Tue, Oct 13, 2026

REPLACED launches on Android via Google Play on Dec 8

REPLACED, the atmospheric narrative-driven cyberpunk adventure from Atari and Sad Cat Studios, arrives on Android via Google Play on December 8, the companies announced. The mobile edition is delivered through the Google Play Games program and will offer a single-purchase experience across mobile, tablets, and PC. REPLACED first released on April 14 for Xbox Series and PC, appearing on Steam, the Epic Games Store, the Microsoft Store, and GOG, and it’s available on Game Pass. Since its spring 2026 launch, the game has been played by more than 900,000 players across all platforms. The Android port was handled by Poland-based studio The Knights of U. Gameplay description from Atari calls REPLACED a narrative-driven 2.5D platformer that mixes cinematic exploration with fluid, free-flow action. The story places you in an alternate 1980s America reshaped by nuclear catastrophe, following R.E.A.C.H., an AI trapped in a human body. The game sends you through the streets of Phoenix City to meet its downtrodden citizens, uncover Phoenix Corporation’s hidden agenda, and follow morally complex characters as the plot peels back questions of humanity, identity, and control. If you prefer specifics over slogans: the Android release uses Google Play Games’ cross-device single-purchase model, so buying REPLACED on Google Play grants access across supported mobile and tablet hardware and through the program’s PC linkage. For players who missed the spring launch, the December 8 Android release provides another straightforward entry point to join the more than 900,000 accounts that have already experienced REPLACED’s cinematic visuals and dark cyberpunk story.

Azur Promilia passes 20M pre-registrations; English open beta Summer 2027
Pre-registration Tue, Oct 13, 2026

Azur Promilia passes 20M pre-registrations; English open beta Summer 2027

Azur Promilia, the upcoming fantasy action RPG from Manjuu Games, has exceeded 20 million global pre-registrations and will run an English open beta in Summer 2027. Manjuu also published the first English promotional video, “Kibo Safari,” and launched official English-language social channels to share development updates with international players. The Kibo Safari trailer introduces Kibo as the game’s creature companions: dozens of forms with distinct characters that assist in combat and non-combat tasks. Azur Promilia combines open-area exploration and action combat while players build teams of characters who fight alongside Kibo during normal encounters and boss fights. The trailer and Manjuu’s English channels emphasize the companionship angle rather than standalone pets. Kibo also contribute to gathering, crafting, and farming through the game’s home system, so companion choice affects both combat and base activities. Manjuu lists PlayStation 5, PC, iOS, and Android as target platforms for Azur Promilia; no full launch date has been announced beyond the Summer 2027 English beta window. Takeaway: with 20 million pre-registrations, an English trailer, and dedicated English social feeds plus a summer 2027 beta, Manjuu is staging a coordinated international rollout that centers Kibo as both combat partners and gameplay systems.