Duet Night Abyss launches v22 “White Rabbit” on Sept 8, 2026
Key takeaways
- Version “22nd Paradise: White Rabbit” launches Sept 8, 2026 at 16:00 JST
- Platforms: PC, iOS, Android; publisher: Hong Kong Spiral Rising
- Forse (fire) available after Sept 8 maintenance; voiced by Asami Imai
- Bloody Raven dual-gun permanent on Sept 29, 2026 at 11:00 JST
Duet Night Abyss, the action RPG from Pan Studio under Hong Kong Spiral Rising Technology, releases its latest version titled “22nd Paradise: White Rabbit” on September 8, 2026 at 16:00 JST for PC, iOS, and Android. The update opens a new chapter in the main story arc “Twilight Anchorage,” introduces the new area Arkano Town, and adds a fire-attribute playable character named Forse. The version also brings new weapons, theme skins and mounts, multiple limited-time events, and several quality‑of‑life improvements aimed at multiplayer, progression, and daily play. A new promotional PV called “White Rabbit’s Promise” is already available on the game’s official X and YouTube channels.
The story expansion for “Twilight Anchorage” sends players to Arkano Town, a settlement overseen by a figure called Rabbit Mama. Arkano’s exterior reads like a fairy tale street, but the update text emphasizes a dissonant undertone: residents follow strict rules, wear nametags denoting rank, and live fixed routines. The narrative thread positions players to search for a “catalyst” mentioned by Avarl and to follow the past-arc protagonist into Arkano, where the town’s former face and hidden truths gradually surface. The new chapter includes encounters with Rabbit Mama and the unfolding of events set across this so‑called paradise.
Forse joins the roster as a fire-attribute combatant aligned with the Empire’s 13th Legion. Character flavor text frames her as someone who once believed that bowing for mercy would bring honor and dignity, lost everything, then reforged herself into an unbending blade and gun. Forse’s weapon specialties are dual swords and dual guns, and she is voiced by Asami Imai. She can be obtained through two routes: by collecting dedicated request scrolls in the “Interactive Theatre” mode and exchanging them for her at no cost, or by direct purchase in the in-game shop. Forse becomes permanently available after the maintenance window on September 8, 2026.
Three new named weapons are introduced alongside Forse, each with specific acquisition paths and availability windows. The twin-sword “Voiceless Scream” can be manufactured for free using the scroll “Voiceless Scream,” which players exchange in the Interactive Theatre’s commemorative shop; it is also available for purchase in the shop and becomes permanently obtainable after the September 8 maintenance. The whipblade labeled “[Sacred Blood] Whipblade” is likewise craftable for free if players acquire its required scroll from the “Echoes of Nightmare” content, with an alternate direct-purchase option; it is added to the permanent pool after the September 8 maintenance. A third weapon, the “Bloody Raven” calamity arm in the dual-gun class, has its blueprint sold in the current season’s Interactive Theatre commemorative shop, and will be added to the permanent obtainables on September 29, 2026 at 11:00 JST; it is also offered for direct purchase.
The version ships with multiple cosmetic and event features. The update adds a stream of limited-theme skins and mounts tied to the “22nd Paradise: White Rabbit” banner. A major recurring event titled “Winding Road Ahead” appears as a Mangle event; it unlocks after completing the Night Voyage chapter quest “Head to the Mansion the Girl Spoke Of” and after enabling the Mangle feature. Players can explore this Mangle event for rewards or exchange rainbow prisms in the shop to obtain event items. The “Fantasia” series introduces Berenica and Saiki doll-theme skins available via a lottery that uses Star Thread currency; the round contains eight guaranteed-win prizes and a top reward that grants one of the Fantasia skins plus the remaining prizes for that round. A police-theme cosmetic set named “City Rules” enters the shop for Moon-Core currency; the first implementation phase features nine characters—Maggie, Daphne, Lean, Sybil, Rhythm, Feena, Fushu, Suiyi, and Eve—and players can obtain Nifl Madam’s “City Rules” skin for free by participating in the Star Memorial event.
Several time-limited Mangle returns and other casual systems also come back or are added. The Mangle revival “Night’s Banquet” reopens the chance to get Siryuu’s limited skin “Night Banquet Tactics” plus motions and gestures; exploration progress and accumulated rewards from the previous “Night’s Banquet” carry over into the rerun. New mounts are available permanently after the September 8 maintenance via the Prism Shop. Casual content additions include the “Festival Guide” quest series that awards a range of consumables and materials—items listed as Colorful Hourglass, Moonstone, Amplifying Activation Device, Shiny Starlight, Nightfall Footprints, Transfer Module, Weapon Transfer Module, Combat Melody 4, Weapon Manual 4, and Copper Coins—once players clear the unlocking Night Voyage quest “Suspect Appears.” The accumulated-login “Sinner’s Return” campaign grants daily sign-in bonuses during the event period and awards ten Colorful Hourglasses for a full seven-day collection; unclaimed daily bonuses can be retrieved at any point during the event from the event page.
Quality-of-life and progression features arrive with explicit mechanics. Multiplayer sees a dedicated “Matching Lobby” where players can find teammates by play purpose, and the Interactive Theatre mode “Splendid Collaboration” receives more weekly free room openings as well as improved participant reward structures. A new proficiency add-on item expands a character’s usable weapon proficiencies from two types to three, broadening weapon choices per character. Convenience improvements include a stage loop/auto‑battle function for consecutive encounters, automatic-assisted ally participation for compiled teams, guaranteed permanent free acquisition routes for certain characters, early quest unlocks, filtering options on the manufacturing screen, and an auto-fishing feature. The update further promises various other balance and adjustment patches across the game.
Development-community engagement is part of the rollout cadence: following a pre-version developer livestream, the team plans a mid-version developer radio session. The team says it will include feedback from overseas players along with discussion topics such as current play experience, bug fixes, and progress on scheduled improvements. The update notes urge players to explore the Atlas continent for a full list of adjustments and to experience the changes directly. As a practical note for players, Forse, the new weapons listed, and the new permanent mounts and shop items have concrete availability dates tied to the September 8 maintenance or the September 29 add date for Bloody Raven.
A short primer on the game’s standing in its own words: Duet Night Abyss runs without character gacha, weapon gacha, or a stamina system—characters and weapons are obtainable through gameplay and a manufacturing system with free acquisition paths. The narrative is played from two protagonists’ viewpoints across a magic-and-machine continent, with all characters able to wield any weapon through the game’s flexible weapon system and 360° action combat. The growth system “Wedge of Doom” (translated as “magic wedge” in the source) uses fixed-value rewards from commission quests that apply across characters and weapons, reducing randomization in stat gains and easing reroll or grind costs. That design is reiterated in the update materials and remains the core progression promise communicated by the publisher.
Why it matters
Takeaway: if you want the new fire-unit Forse, the route is clear—collect her request scrolls in the Interactive Theatre or buy her outright once the September 8 maintenance ends—and the update bundles that character release with free-craftable weapon options, expanded multiplayer matching, and several automation features meant to shorten routine play loops. The mid-version dev radio and the permanent acquisition windows give players concrete timing and channels to track for rewards, blueprints, and for directly buying items in the shop.
Original source
Google News: AppMedia