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Top Mobile Game Publishers for May 2026

In May 2026, the landscape of mobile game publishing remained largely unchanged from previous months, with familiar names continuing to dominate the rankings. Miniclip retained its position at the top with 125.5 million downloads, thanks to enduring favorites like 8 Ball Pool and Subway Surfers, which maintain their appeal among millions of global players. Azur Games followed in second place, tallying 86.6 million downloads, bolstered by a diverse array of casual games that attract a broad audience. VOODOO secured the third spot, achieving 79.45 million downloads, largely due to its successful collection of casual, arcade, and hyper-casual titles.

SayGames Ltd claimed fourth place with 68.6 million downloads, marking a notable increase from the previous month. Learnings rounded out the top five with 65.4 million downloads, thanks to its focus on educational games aimed at younger players. In sixth place, Outfit7 Limited reached 56.9 million downloads, driven by the ongoing popularity of the Talking Tom franchise. BabyBus closely followed in seventh, with 54.3 million downloads, reaffirming the strong performance of educational content on mobile platforms. The remaining positions in the top 15 were filled by Supercent, CrazyLabs, IVYMOBILE, Supersonic Studios, Game District, Tencent Games, Freeplay Inc, and KAYAC Inc, all of which continue to thrive with casual, puzzle, and arcade-style games.

When it comes to revenue, Tencent stood out significantly, generating a remarkable $498.1 million in May, primarily fueled by hits like Honor of Kings and PUBG Mobile, which consistently drive substantial player spending. Century Games maintained its second position with $229.8 million in revenue, thanks to its successful strategy and survival-focused games that have garnered a loyal player base. Dream Games placed third, earning $145.1 million, supported by its popular puzzle game offerings.

Playrix followed in fourth with $133.4 million, while Microfun Limited secured fifth place with $123.4 million, demonstrating the ongoing strength of puzzle games, especially when they receive regular updates and engaging mechanics. Take-Two Interactive reported $116.1 million, indicating steady performance for the month. King and Scopely also contributed to significant revenue, earning $113 million and $105 million, respectively, through their established mobile franchises. Rounding out the top ten were NetEase and Roblox Corporation, both showcasing strong global performance. Supercell, FUNFLY PTE. LTD., Moon Active, Bandai Namco Entertainment, and HoYoverse maintained their rankings, thanks to dedicated communities and consistent content updates.

Why it matters

Overall, May 2026 mirrored previous months with little deviation in the rankings. The leading publishers continue to thrive, particularly in the casual and hyper-casual game segments, indicating a stable yet routine-driven mobile gaming industry.

Original source

GamingonPhone

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