My.Games' Hunting Rivals hits $3M revenue and 3M installs
Key takeaways
- Launch: May 2026
- Revenue: more than $3 million and over 3 million installs
- 1 million monthly active users; features 6-player PvP hunting matches
My.Games’ free-to-play mobile title Hunting Rivals has generated more than $3 million in revenue and surpassed 3 million installs since launching in May 2026, the studio told PocketGamer.biz. The multiplayer first-person hunting and sniper simulator also reached 1 million monthly active users, according to My.Games.
Hunting Rivals sends players into wilderness maps such as the African savanna and dense forests, with animals listed by the studio including lions, African buffalo, warthogs, moose, bears, wolves and silver foxes. The game pairs dynamic animal behaviour and multiple hunting scenarios with 6-player PvP matches, where speed, accuracy and traditional hunting skills matter in direct competition. "We wanted Hunting Rivals to make competitive hunting games more social and engaging," said My.Games lead product manager Aliaksandr Sabaleuski. "Social interaction and friendly competition are at the heart of the experience, making it easy for players to invite friends, and challenge each other in direct duels."
My.Games plans to expand Hunting Rivals through regular content updates that will add new regions, locations, animals, gear and gameplay opportunities. Earlier this year PocketGamer.biz interviewed My.Games CEO Elena Grigorian about the studio’s live ops approach, new game R&D and a $50 million-per-year benchmark the company uses for new "forever" franchises.
Why it matters
Takeaway: with 1 million monthly users, $3M+ in revenue and an announced roadmap of fresh regions, creatures and gear, My.Games is running Hunting Rivals as an active live-ops title backed by explicit company-level targets for new franchise scale.
Original source
PocketGamer.biz