Guerrilla Games Co-Founder Launches AI-Driven European Game Engine
In a bold move shaking up the game development landscape, Arjan Brussee, co-founder of Guerrilla Games, is on a mission to create a European alternative to the dominant game engines like Unreal and Unity. His new project, The Immense Engine, promises to be a fully European-hosted and built platform, designed to comply with local regulations and standards.
Brussee, who previously held the position of global director of product management for Unreal Engine at Epic Games, made this announcement during a candid chat on the Dutch podcast De Technoloog. He pointed out that current engines are stuck in the past, built around outdated workflows that lean heavily on manual processes. The Immense Engine aims to change that by integrating AI at its core. Brussee believes that leveraging AI agents could enable developers to achieve results that would typically require a team ten times larger. Talk about working smarter, not harder!
But it’s not just about gaming; Brussee envisions this engine expanding its horizons into sectors like defense, logistics, and 3D simulation. In his words, “No one is currently making an engine that is fully European-hosted, built by Europeans, and complies with European rules and guidelines.” With a career that spans programming classics like Jazz Jackrabbit to leadership roles in various studios, Brussee's experience is hard to ignore.
He’s convinced that AI’s rise demands a complete shift in how we approach game engine development. “As an old hand with a vision of how things should work, I see opportunities there,” he stated. If you know how to effectively harness AI, you could potentially do the work of ten or fifteen people. Now that’s a game-changer!
As the world of gaming evolves, The Immense Engine could very well be the tool that brings a fresh perspective and innovation to both developers and players alike.
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#Game Engine #The Immense Engine
Original source
PocketGamer.biz