BIGEM 5th cohort shows six indies at Gamescom Asia × Thailand 2026
Key takeaways
- Events dates: Oct 29–Nov 1, 2026 at QSNCC, Bangkok
- BIGEM exhibited B2C from Oct 30–Nov 1 with six titles
- Gamescom Asia × Thailand provisional attendance: 219,546 from 113 countries
BIGEM (BIC Indie Global Expansion Marketing) 5th cohort sent six selected indie titles to Gamescom Asia × Thailand Game Show 2026, which ran October 29–November 1 at the Queen Sirikit National Convention Center (QSNCC) in Bangkok. The BIGEM teams staffed a B2C booth from October 30–November 1, marking a second straight year that BIGEM participated at the combined Gamescom Asia/Thailand Game Show after also appearing with the 4th cohort.
The six exhibited games were Jack the Ripper: Wanderers in the Mist (Chasing Fox), Oh! Robot: The Legendary Mechanic (Garage Arts), Seven Trials (Newcore Games), Preservation Realm (Banjiga Games), Period Survival: Final Ordeal (Virus), and Farm Survivors: 30 Days Left (Gamsters). Organizers named the project supporters as the Game Culture Foundation, Busan Information Industry Promotion Agency (BIPA), Pearl Abyss, and the Busan Indie Connect Festival Organizing Committee (BIC organizing committee). According to the event’s provisional tally, Gamescom Asia × Thailand Game Show 2026 drew 219,546 visitors from 113 countries.
BIGEM is a joint global indie nurturing project run by the Game Culture Foundation, BIPA, Pearl Abyss, and the BIC organizing committee; it selects promising BIC exhibition titles and funds overseas show participation, local booth setup and operation, marketing, and business matching with global publishers and investors. The 5th cohort originally included 12 works; six teams attended the Bangkok show while the remaining six are scheduled to exhibit at BitSummit in Kyoto next May. Participating developers used the Bangkok dates to gauge Southeast Asian player reaction and expand contacts with overseas publishers and media.
Why it matters
Joo Seong-pil, chair of the BIC organizing committee, said the event gave BIGEM 5th cohort developers three days of direct interactions with local gamers and a chance to confirm their projects’ potential, and he thanked the Game Culture Foundation, BIPA, and Pearl Abyss for their support. If you want the clearest takeaway from the trip: six Korean indies tested Southeast Asian demand in-person at QSNCC, while their six cohort peers prepare for BitSummit in Kyoto next May — two concrete routes from selection to overseas exposure.
Original source
Google News: GameMeca