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Daily Mobile Gaming News

A cleaner daily brief on mobile game launches, updates, and pre-registration moves worth watching.

Launch Fri, Oct 9, 2026

Rainbow Six Mobile shuts down Jan 15, 2027 after 7 months

Ubisoft has announced Rainbow Six Mobile will close on January 15, 2027. The studio says the game’s next season will still launch next week and remain available up to that shutdown date. AppMagic’s estimates peg Rainbow Six Mobile’s lifetime IAP revenue at about $5.3 million from roughly 13.1 million downloads, a figure that includes an extended soft launch beginning in 2023. Ubisoft’s player message thanks the community for shaping the game “since Soft Launch in 2023” and notes the title ran through 15 seasons. Rainbow Six Mobile was first revealed in April 2022; Ubisoft told MobileGamer.biz the project had been in development for three years at that point and stretched to seven years by launch. Development credits list Ubisoft Montreal plus work from Winnipeg, Quebec, Halifax, Paris, Bucharest, Kyiv, Redlynx, Pune, Chengdu and Shanghai, and the company says mobile shooter specialist Tencent also contributed. If you want anything from the live game — seasonal rewards, match play, or events — the window is fixed: the next season goes live next week and the servers close on January 15, 2027. That’s the concrete calendar players and communities will be working against now.

Infection×Girls ends service Dec 10, 2026 at 14:00
News Fri, Oct 9, 2026

Infection×Girls ends service Dec 10, 2026 at 14:00

Infection×Girls will terminate service on December 10, 2026 at 14:00, the team announced in an in‑game notice. The mobile RPG—set on the zombie‑ridden artificial island “渚輪ニュータウン” and built around girls whose secret powers grow as their “infection” levels rise—launched its smartphone version on August 4, 2016 after the original browser edition ran from May 2014. The smartphone release carried over the original world while overhauling systems, characters, and scenarios; players managed each girl’s infection value to trigger stronger abilities during battles against zombies. The closure comes roughly 10 years and four months after the mobile launch. Copyright credits listed with the notice include KADOKAWA CORPORATION 2016 and Gamania Digital Entertainment Co., Ltd. Check the game's in‑client announcement for the full shutdown schedule and any final compensation details the publisher has posted.

Hololive Mahjong -Holojan- opens pre-registration with 37 talents
News Fri, Oct 9, 2026

Hololive Mahjong -Holojan- opens pre-registration with 37 talents

Hololive Mahjong -Holojan- has started pre-registration, and the game will feature 37 Hololive talents as playable partners you can pick and play alongside. Pre-registration is available through the App Store, Google Play, and by following the game's official X account, with in-game and social rewards tied to the registration milestones. Each talent brings custom decorations: you can style the dealer, riichi animations, tiles, and the tabletop with your chosen idol's theme. The game includes newly recorded voice lines and special in-match stamps for live communication, plus short “situation” scenarios that appear when you play with a specific talent. Raising a character's affection unlocks longer “character stories,” so there’s an evolving narrative route as you spend time with your favorite. Match types cover four modes: online Rank Match and Tournament for competitive play, Single Mode for solo matches at your own pace, and Friend Match for private games with buddies. New players get a built-in Beginner Assist that suggests yaku candidates and recommended discards during rounds. The UI and help features are aimed at making practice smoother while you learn hands and scoring. A special livestream titled “【新発見!】牌源郷(ぱいげんきょう)の謎に迫る!” is scheduled for October 13 at 20:00, featuring Roboco-san, Shirakami Fubuki, Ookami Mio, and Houshou Marine; the stream will present game details, promotional segments, and variety content. Pre-registration rewards include SNS icons and unlockable tabletop skins that will be distributed according to the number of sign-ups. If you like collecting character cosmetics and story content as much as the tiles themselves, Holojan lets you personalize nearly every visual and audio element around one of 37 talents, and it layers social features—stamps, in-match voice—on top of four full match modes and beginner assists to ease players into real games.

PUBG Mobile Flash renamed from Light ahead of November launch
Launch Thu, Oct 8, 2026

PUBG Mobile Flash renamed from Light ahead of November launch

PUBG Mobile Light has been officially renamed PUBG Mobile Flash, the team announced after revealing the new version in August and opening pre-registration ahead of an expected November release. The change keeps the launch window intact while swapping the product name before public release. Developed by Lightspeed Studios with Krafton and Level Infinite on board, PUBG Mobile Flash is built for lower-spec devices and intends to keep the core PUBG Mobile gameplay. A short video on PUBG Mobile's YouTube channel says, "Everything you’ve been waiting for stays the same. Just a new name." The team also describes Flash as "faster to get into," while promising updates alongside the main game. To cut down hardware strain, Flash will let players download only the assets they need for play; pre-release imagery shows map file sizes in megabytes, with Rondo at 465 MB and Miramar at 331 MB. Estimated total install size sits at roughly 1 GB on Android and about 2 GB on iOS. Some graphical detail will be reduced to widen device compatibility, and cross-play will be available between PUBG Mobile and PUBG Mobile Flash. Players choosing to move to Flash after launch can transfer existing items, outfits and cosmetics. If you already have cosmetics in PUBG Mobile, you can bring them into Flash after release while saving device space—Android installs target around 1 GB and iOS around 2 GB, based on the pre-release figures provided.

Make Drama: MAD launches globally on 8th, expands to NA/EU/TW
News Wed, Oct 7, 2026

Make Drama: MAD launches globally on 8th, expands to NA/EU/TW

Wemade Max announced on the 8th that Make Drama: MAD has launched for global markets, expanding service to North America, Europe and Taiwan about four months after its domestic debut in June. The game is published by Wemade Max’s subsidiary Wemade Connect and developed by Fluffyduck, and carries a youth-restricted (adults-only) rating for mobile. Make Drama: MAD is a subculture-style mobile RPG where players collect and raise bishoujo characters, with Live2D character performance and relationship (bond) content. The global release runs on a Global One Build so players worldwide get the same content and play experience. To mark the launch the team added a new character, Isabel, plus a dedicated partner story and a growth feature called “Seongryeok Injection.” A commemorative in-game event, “Demons Royal,” offers special rewards for players. Platform availability has been broadened: the game is now on Apple App Store and Google Play Games in addition to the existing One Store and Google Play listing. Wemade Max also plans a Steam PC version with later cross-platform support between mobile and Steam. Fluffyduck CEO Lee Jung-hoon said the global launch is a meaningful starting point for meeting subculture fans worldwide and pledged continued effort to deliver higher-quality content and stable service for both domestic and international users. Takeaway: with Global One Build, fresh character content, and new storefronts plus a planned Steam release, Make Drama: MAD now gives the same live2D-led experience to players across NA, EU and TW while preparing for cross-platform play down the road.

Google launches Playground, live today in US for 18+
AI + Mobile Wed, Oct 7, 2026

Google launches Playground, live today in US for 18+

Google announced Playground, a browser-based, AI-powered game creation platform that is live today for players aged 18 and over in the United States. Users can create and edit games by feeding the tool prompts, then share projects with friends or publish them to a community gallery called Playground Explore. Google described the product as “an experimental gaming platform” and said access will roll out soon for people signed up to Google One. Playground lets creators start a game from scratch or remix starter prompts, then publish browser-playable titles that others can open on mobile or PC. Certain genres support leaderboards and multiplayer, and existing Google Play Games users can log in with their current profiles. Players can rate other users’ Playground games, and Google’s algorithms will surface titles it considers “fresh, creative, and fun.” Every submission goes through a safety screening process and can be reported if it breaks Google’s community rules. Google also announced a collaboration between Playground and Unity Spark to offer pro-level functionality. The joint work aims to enable advanced mechanics, 3D capabilities and “the flexibility of the Unity runtime.” Unity Spark itself was announced at the same time, is currently in testing, will run a closed beta soon, and a full launch is expected later this year. Project Genie, the January demo set that created lightly interactive game worlds from a prompt, is the technical predecessor Google cited when introducing Playground. The wider tech landscape includes similar experiments: Meta’s Horizon Create is being tested to let creators publish prompt-made games across Facebook and Instagram, and Google-owned YouTube has expanded its YouTube Playables webgames to over 50 markets. If you’re in the US and at least 18, you can start building in Playground today; if you’re on Google One, expect access to arrive soon as Google scales the service and links it with Unity Spark’s upcoming beta.

Mabinogi Mobile launches today with cross-play, housing and cooking
News Wed, Oct 7, 2026

Mabinogi Mobile launches today with cross-play, housing and cooking

Mabinogi Mobile officially launched today, bringing the long-running Mabinogi series to smartphones while keeping cross-play with PC. The release ships with a new story set in the series world, mobile-optimized UI and controls, and full character customization so players can shape their adventurer’s look from the start. Players can pursue combat and life-sim activities side by side: cooking and housing are playable systems rather than background features. The game includes a “My Home” housing mode with missions tied to that content, plus community functions that work between mobile and PC accounts. There’s also a seven-stage mission track designed to teach the game’s core loop, useful for new arrivals and returning players alike. To celebrate the launch, Nexon is handing out several login and pre-registration rewards. All players receive a Layered Outfit Set Box, a Dye Ampoule Selection Box, and Fashion Tickets; pre-registration hit 300,000 users, unlocking a Sword School Uniform set and 40 Fashion Tickets. The launch also runs a seven-day attendance event that awards costumes and gold, and a friend-invite campaign active until December 2 at 5:59; when an invited player reaches the required level, both inviter and invitee earn rewards. Nexon’s official X account is running a repost campaign through October 14: repost the target post during the seven-day window and you’re entered to win one of 700 Amazon gift cards. If you want the cosmetics early, the combination of cross-play, the seven-stage onboarding missions and the seven-day login rewards means you can start on mobile or PC and collect outfit items and gold quickly while you learn the systems.

Preserve: Complete Edition launches on mobile for $6.99
Launch Tue, Oct 6, 2026

Preserve: Complete Edition launches on mobile for $6.99

Preserve: Complete Edition is available now on mobile, delivering the base game plus every expansion released so far in a single premium package. Developed by Bitmap Galaxy, a Slovakian indie studio, Preserve first arrived on PC in May 2025, while a lighter standard mobile version without DLCs launched in September last year. On mobile the full edition is published by Dear Villagers, a subsidiary of Plug In Digital. Preserve: Complete Edition bundles the various expansions and DLCs, including new biomes that range from a Jurassic-age zone to a marina biome, along with the Ice Age DLC. The mobile release flips the original free-with-IAP model: this Complete Edition is a paid premium app priced at $6.99, with a 10% discount for a limited time. There are no ads, no microtransactions, and no individual DLC purchases, and the game is fully playable offline. Gameplay centers on a digital terrarium where you place flora and fauna tiles to coax empty tiles into forests, wetlands, and meadows. Preserve offers five distinct ecosystems, natural wonders, and secret patterns to unlock as your landscapes evolve. There are three play modes: Puzzle mode for set challenges, Classic mode for balancing elements, and Creative mode for unrestricted building. Bitmap Galaxy says the project was inspired by Dorfromantik and aimed to make an amusing, meaningful nature-building puzzle. If you prefer a single paid app that includes every expansion and runs offline, Preserve: Complete Edition gives you that package for $6.99 (temporarily 10% off). For readers who like geometric logic puzzles rather than nature-building, our scoop on the geometric puzzle game Drop Duchy on mobile is linked in the same feed.

FIRY sells Exit Games stake for $55m, deal closed Oct 2, 2026
News Tue, Oct 6, 2026

FIRY sells Exit Games stake for $55m, deal closed Oct 2, 2026

FIRY has sold its entire 10.5% stake in Exit Games for $55 million in cash, completing the company’s exit from the Hamburg studio behind Photon. The transaction closed on October 2, 2026, and FIRY received the full proceeds, the company confirmed to PocketGamer.biz. FIRY originally invested $50 million in Exit Games in July 2021, when it still operated under the name Skillz Inc. The company says the sale returns roughly 1.1x its original investment in cash. CEO and founder Andrew Paradise noted the timing: “We invested in Exit Games in 2021, at what turned out to be the height of the venture market over the last decade.” Paradise also framed the sale as a liquidity decision: “Five years later, the average 2021-vintage fund has distributed five cents on the dollar, and most of that vintage is still sitting in illiquid marks. We are exiting in cash and above our purchase price. Cash back on the balance sheet gives FIRY optionality in our other endeavours.” Exit Games’ management built the business around Photon, a multiplayer networking technology used across major engines and platforms and by thousands of games, including Stumble Guys. Takeaway: FIRY walked away with cash above its 2021 price and a clean exit from a 10.5% holding; the company says that immediate liquidity is meant to give it flexibility for its other businesses rather than further illiquid exposure.

Marvel's Project COMET trailer leaks online
News Tue, Oct 6, 2026

Marvel's Project COMET trailer leaks online

Marvel's Project COMET appears to have leaked online, with gameplay footage surfacing first on Chinese video site Bilibili before spreading to YouTube and multiple reuploads on X. The clip brands the game as a "next-gen mobile ARPG" and places its story after the Fantastic Four go missing, a setup that sends several established heroes into action. The leaked trailer shows Wolverine, War Machine, Spider-Man and Doctor Strange among the playable characters, each using signature powers against on-screen enemies. The footage also includes scenes implying four-player cooperative play, with camera cuts and UI elements that look like player-controlled heroes teaming up. Multiple uploads were subsequently deleted and re-posted across platforms; one YouTube upload received a takedown after a content claim from Disney. Polygon and other outlets name Scopely as the developer and report Project COMET is planned for iOS, Android and PC. The publisher's recent ties to the Marvel IP are noted in earlier work: Scopely ran a Marvel-themed season in Monopoly Go in autumn 2024 and later partnered on a Disney-owned Star Wars season in spring 2025; Scopely also publishes Marvel Strike Force. PocketGamer.biz says it has contacted Scopely for comment. Takeaway: the leak generated platform takedowns and cross-posting activity, and Polygon specifically links Scopely to Project COMET for iOS, Android and PC — concrete details worth watching for an official announcement or clarification from the publisher.