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Daily Mobile Gaming News

A cleaner daily brief on mobile game launches, updates, and pre-registration moves worth watching.

RO 仙境傳說 Online:樂園 adds Halloween events and 2026 candy boxes
News Wed, Oct 21, 2026

RO 仙境傳說 Online:樂園 adds Halloween events and 2026 candy boxes

RO 仙境傳說 Online:樂園 has rolled out a Halloween update that drops a lineup of seasonal quests, daily candy rewards, and a time-limited boost server for faster progression. Players logging in during the event receive a "Dusk Contract Envelope" containing the "Unapproved Holiday Leave Form," which can be exchanged for the event key item "Dusk Contract" to begin three themed adventures in the magic city of Geffen. The Halloween quests start with "The Green Rotter's Wish," where players speak to a talking green rotter in the Geffen underground maze to find its missing Prunus and earn the festival costume (Garment) Smiling Grin Mask (Bound) on completion. The "Halloween Candy Festival" asks adventurers to talk with Ritchie, the imposter mystic in Geffen, and collect materials to uncover his disguise; completing this grants a daily-refreshable "2026 Halloween Candy Gift Box" with assorted randomized virtual items. A third storyline, "Truth of the Myth," sends players following messages from researcher Viona to collect "Researcher's Record Sheets" and rewards participants with a protective Feather of Safeguard plus additional event prizes after the investigation. To accelerate character growth, the team opened a limited-time event server with elevated experience and drop-rate bonuses and early access to the exclusive "War God Inheritance Enchantment" system. Characters raised to max level on the event server receive two powerful core materials: the Memory Slate and Emel Heart Powder. Those items are intended for class-specific enchantments that create top-tier gear and stronger combat power. After the event ends, the War God Inheritance Enchantment system will be migrated and made available on the Sigrun server. The update also adds web-based activities tied to the event server: a Server Bonus schedule with high XP and drop multipliers, a "Golden Village's Bounty" points campaign where the top three servers win pure gold cards plus exclusive virtual goods, and a Creator Challenge inviting video and livestream creators to complete content tasks for special rewards and recognition. If you plan to sprint through the limited server, remember the concrete upside: reaching max level there nets Memory Slate and Emel Heart Powder that you can use for permanent, class-specific enchantments when the system moves to Sigrun.

Ragnarok: Adventures launches in Japan on November 4
News Wed, Oct 21, 2026

Ragnarok: Adventures launches in Japan on November 4

Ragnarok: Adventures, an auto-battle RPG spin-off of the Ragnarok Online series, will begin formal service in Japan on November 4. The announcement confirms the Japanese release date and the game's positioning as a vertical, one-handed mobile title with idle progression mechanics. Unlike the horizontal, real-time MMORPGs that long dominated the domestic Ragnarok lineup, Ragnarok: Adventures is built for single-thumb play and features an idle system that grows characters even when the app isn't open. The game keeps series staples: colorful, pop-style character designs plus a broad set of jobs, skills, and stat-customization options for freer character building. Guild content for cooperative play and a MyTown city-building mode are also listed among the game's features, letting players switch between solo progression and group activities. Alongside the November 4 launch date, the developer added a new pre-registration reward labeled "Benefit 3." Players who pre-registered will receive in-game items including the Polin Sunglasses recipe and other consumables listed by the publisher. Copyright credits in the announcement read: (C) Gravity Co., Ltd. & Lee MyoungJin(studio DTDS). (C) GungHo Online Entertainment, Inc. If you already signed up, check your pre-registration rewards—Benefit 3 adds the Polin Sunglasses recipe and more to the existing lineup before service starts on November 4.

Netmarble Vampir adds new boss zone 'Seungeun's Geumyeok' on the 21st
News Wed, Oct 21, 2026

Netmarble Vampir adds new boss zone 'Seungeun's Geumyeok' on the 21st

Netmarble's MMORPG Vampir added a new elite boss zone called 'Seungeun's Geumyeok' on the 21st, open to players across six servers; the update also brings a new clan guardian and converts the Arena into a regular season. The studio is running an attendance event that gives every user one each of weapon, armor, sub-equipment, and accessory restoration tickets, and Halloween events and missions will run through November 4. The new elite boss zone drops hero-grade choker crafting materials and new skillbooks, and Netmarble says it applied fresh rules to Seungeun's Geumyeok based on player feedback from the game's first boss zone, 'Gwanghui's Geumyeok.' Arena — a small-team PvP mode — moved from a free season that began on September 16 into a regular season following user input. Netmarble also added a battlefield-specific trait system so matches can emphasize traditional roles like tank, healer, and dealer. A new clan guardian named 'Cruor' joins the roster: players grow Cruor with clanmates and can summon it during clan conquest. Cruor applies a debuff that lowers enemy movement speed and damage resistance, and it can temporarily render nearby monsters invulnerable. Halloween content focuses on dungeon runs and monster kills; the 'Spine-chilling Night Halloween Dungeon Mission' uses collected stamps for crafting and enhancement, while the Halloween mission event rewards 'event dungeon time charges' and 'Sephira summon selection boxes' for defeating world bosses and other monsters. Ahead of the update, Netmarble held a live broadcast on the 20th that recapped the VCC Clan Championship, shared results from an in-broadcast content survey, and revealed Vampir's second-half 2026 roadmap. Vampir launched on August 26, 2025 and is available on mobile and PC; its team includes key developers from Lineage2 Revolution and the game presents a vampire theme inside a dark fantasy medieval world.

Pokémon Card Game Pocket adds Dual Fusion expansion on 29th
News Wed, Oct 21, 2026

Pokémon Card Game Pocket adds Dual Fusion expansion on 29th

Pokémon Card Game Pocket will launch a new expansion called “Dual Fusion” on the 29th as part of its second‑anniversary update, The Pokémon Company announced on the 20th. The mobile title, developed jointly by Creatures Inc. and DeNA, will roll out new collection content, battle features, and a slate of anniversary rewards timed around the release. Dual Fusion introduces dual‑type cards — Pokémon that carry two types on a single card for the first time — and the expansion’s card list includes Mega Mewtwo X ex, Mega Greninja ex, Mega Dragonite ex, plus Pikachu ex, Typhlosion ex, and Mew ex. Classic starters Venusaur, Charizard and Blastoise return with fresh artwork. Collection content adds a special pack called “First Partner,” which gathers the starter partners from the nine Pokémon regions; each pack contains one card, guarantees a rare, and is opened using a weekly rechargeable special power. On the battle side, Pocket is adding rental decks and elite decks so players can use strong decks regardless of their personal collection. Rental decks will include Pikachu ex, Mega Mewtwo X ex and Mega Greninja ex, while elite decks offer opportunities to obtain cards such as Mega Rayquaza ex. A new “Someone’s Deck” feature lets players view and copy popular decks or friends’ decks. System improvements cover private match rule settings, improved trade and gifting functions, and an expanded My Deck capacity. A new limited battle mode forces deckbuilding from a specified card pool. Anniversary rewards begin immediately after the expansion: players receive Dual Fusion expansion exchange tickets starting on the 30th, and exchanged packs guarantee one 2‑star card. Pocket will run a “Reprint PROMO Event 2026” to reissue past promo cards and missions that hand out trainer cards for battle use. A 10‑day login campaign called “PikaPika! Pikachu Mission” grants an immersive Pikachu ex, a dedicated pack and related goods; the immersive card’s special illustration was created by graphic artist YOSHIROTTEN. Events continue into November with a Dual Fusion Emblem event, Bonus Week and the first Promo Card Pack C series battle events; on November 1 Pocket adds a Greninja collection file and board, and December brings a global Rank Match Season C1. Takeaway: new rental and elite decks plus the 30th exchange‑ticket guarantee make high‑tier cards like Mega Mewtwo X ex and Pikachu ex usable for more players right away, while the First Partner pack and promo reprints target collectors hunting specific art and legacy promos.

Gravity launches NBA Rise globally on 20th with 2025–26 rosters
News Tue, Oct 20, 2026

Gravity launches NBA Rise globally on 20th with 2025–26 rosters

Gravity has launched NBA Rise globally on the 20th, making the basketball card game available for download in Korea, the Philippines, Indonesia, Thailand, Malaysia, Singapore, Australia and New Zealand via Google Play and the App Store. The game carries official NBA and NBPA licenses and applies team logos, player cards and the 2025–2026 season rosters. NBA Rise uses licensed NBA assets down to player cards and team branding, and the company says the game updates rosters to the 2025–2026 season. Gravity implemented an in-game presentation that mirrors sports broadcasts, showing quarter info, team power, scoring and rebound stats in real time during matches. The studio emphasized the title’s roster fidelity and live-stat displays in post-launch materials; Gravity’s Nogunseok, head of global mobile business, described the focus as creating “a play experience similar to real basketball games.” That quote comes straight from Gravity’s announcement. Gameplay centers on collectible player cards, scouting and progressive card training. Cards gain levels through training and promotion, and players build strategic decks by arranging team positions and exploiting positional synergies. Gravity highlighted real-time tactical intervention as part of the match flow — a point players in the earlier closed beta specifically commented on when they praised the feeling of directly influencing live games. The game ships with a broad set of modes and social systems. Competitive options include a PvP arena, a Popularity Contest mode, and Tower Race, while PvE content features season matches, Daily Division and RvR club conquest. Clubs act as guilds with member chat and inter-club rivalry, and the marketplace allows trading of all items, including player cards. Gravity also ran a global closed beta in July; testers left mostly positive feedback such as noting the up-to-date rosters and the hands-on tactical play. To mark launch, Gravity rolled out several timed events and login rewards. Players who log in through December 31 receive daily attendance rewards up to 14 days, and until November 4 there are training- and promotion-linked reward events. Additional limited events will grant rewards for completing match content a set number of times, and there are pre-season and Best 5 pickup events. The official community offer runs through November 10: join the Discord and post follow-certification plus your in-game ID in the event channel to claim 500 gold and 10,000 silver. Takeaway: if you want a roster-accurate NBA card game with broadcast-style match UI and a full slate of PvP, PvE and club systems, NBA Rise is live now in the listed regions with 2025–26 rosters and multi-week launch events — and Gravity is leaning on real-time tactics and card promotion loops as the hooks they want players to try.

PEGI raises games with paid loot boxes to PEGI 16, rollout in October
News Tue, Oct 20, 2026

PEGI raises games with paid loot boxes to PEGI 16, rollout in October

Pan-European game rating body PEGI announced on October 6 that it has started reclassifying existing digital-only titles that include paid random loot-box mechanics from PEGI 3/7/12 up to PEGI 16, and that those games must carry a mandatory on-label identifier noting the presence of paid random items. The notice covers titles already live in Europe and other regions that use the PEGI system, and the reclassification work will be applied across all digital storefronts that adopt PEGI ratings. The move extends changes PEGI introduced in June, when its expanded classification criteria began assessing so-called “interactive risks” for new releases. PEGI listed in-game purchases, paid random items (loot boxes), communication features, and systems that encourage extended play as part of the new evaluation framework; new games with paid random items have been receiving PEGI 16 since that policy went live. From October, PEGI is applying the same standard retroactively to older digital-only releases, so the pool of affected titles now includes both games rated through PEGI’s Classic process and those assigned ratings via the IARC system. PEGI Director Dirk Bosmans explained the rationale in the notice, saying online games can be serviced and updated for a very long time and the update aims to prevent inconsistency in age classification as those titles continue to be popular. The formal rollout will run through October and PEGI says the updated ratings will be reflected on all digital stores that use PEGI. Publishers and developers will need to update product pages and future marketing materials to show the new PEGI 16 rating and the paid-random-item identifier; PEGI’s UK operator GRA policy manager Connor Hynd added on LinkedIn that a substantial volume of rating changes is expected in a relatively short period and that publishers with questions can contact the PEGI helpdesk for guidance. The change is already affecting live-service games: Marvel Rivals, previously rated PEGI 12, was updated to PEGI 16 on European storefronts on October 17. For studios and publishers operating globally, the concrete takeaway is simple: check your live titles now—if your game includes paid random items it will likely be relabeled PEGI 16 during October and you’ll have to update store listings and marketing to match the new rating and on-label identifier.

FingerLaserX launches globally on 20th for Android and iOS
News Tue, Oct 20, 2026

FingerLaserX launches globally on 20th for Android and iOS

FingerLaserX launched worldwide on the 20th for Android and iOS, with simultaneous availability in regions including Korea and Taiwan. The game ships in ten languages — Korean among them — and the launch build includes three laser types, five pieces of equipment and over 40 missions. FingerLaserX is a ground-up remake of the 2012 FingerLaser, rebuilt over five years by a single Taiwanese developer. Supported platforms require Android 7.0 or higher and iOS 15 or later. Gameplay centers on defending a base against enemy waves and giant bosses: swipe toward enemies to fire a laser, or long-press to charge and then swipe for a stronger shot. The title can be played offline without logging in and has no stamina system; advertisements are purely optional rewarded videos. Post-launch updates will add new lasers, equipment and enemies in stages. Takeaway: because the build is playable offline with no login and only optional rewarded ads, players in Korea and Taiwan can jump straight into the game without account barriers or forced interruptions.

DuneCrawl lands on Android with 20% launch discount until Nov 2, 2026
News Mon, Oct 19, 2026

DuneCrawl lands on Android with 20% launch discount until Nov 2, 2026

Alientrap’s open-world action adventure DuneCrawl has arrived on Android, and the same build also released today for PS5 and Xbox Series X|S after a PC debut in January. The mobile version is on Google Play with a 20% launch discount running through November 2, 2026; the full game is $14.99 and grants access on both mobile and PC. DuneCrawl outfits you as a Crab Keeper who rides a giant Crab Crawler across a vast desert of islands, dungeons, and loot. Combat mixes black powder cannons on your mount with personal weapons such as the Buzzooka and Acid Harpoon, and you can upgrade your ride with Spike Armoured legs and Guided Torpedoes. The world includes oasis islands, secret dungeons, quest hubs, and hordes of insectoid foes to survive while you juggle exploration and firefights. You can play solo with a ghostly companion or team up for local or online co-op with up to three friends; co-op parties can even travel on multi-saddle Beetles. The game sets a story backdrop where jar-headed Vassals and Polloi pilgrims clash against a Ceramicist invasion, so there’s an actual war thread running through the island hopping. Mount variety keeps travel lively: zip around on skittering Nymphs, charge in on armoured Scorpions and Ball Bugs, or just cruise the sandy seas on your Crab Crawler. If you’re weighing platform choices, note the $14.99 purchase covers mobile and PC, and the Google Play launch discount lasts until November 2, 2026. Small, useful detail: the price point plus cross-platform access means you can pick it up on Android and still keep your progress on PC without buying twice — handy if you prefer a bigger screen sometimes and a pocket ride other days.

Supercell sets Dec 14 shutdown for Squad Busters — Week in Mobile Games
AI + Mobile Mon, Oct 19, 2026

Supercell sets Dec 14 shutdown for Squad Busters — Week in Mobile Games

PocketGamer.biz’s Week in Mobile Games podcast (episode 106) lays out a busy week: Supercell has scheduled Squad Busters to shut down on December 14, the studio’s first globally launched title to close, and hosts Mariam Ahmad and Aaron Aastle walk through the fallout and other industry headlines. Aaron reported from King’s London office after getting hands-on time with Minecraft Blast as playtests widen into Canada and Australia. The show also digs into Fire Emblem Shadows’ revenue: its first year brought in just 0.3% of what Fire Emblem Heroes earned in its debut year, a striking numeric comparison the hosts discuss on air. Google’s new tool, Playground, arrived this week too, offering a text-prompt approach that lets anyone build games. The episode raises a practical question about live-service closures: should games get offline versions when servers switch off? The hosts debate that one while covering shutdown logistics and what players can actually do before December 14. You can listen on YouTube, Spotify, Apple Podcasts, or via PocketGamer.biz’s podcast page for the full conversation. If you still play Squad Busters, the shutdown date is the concrete calendar you need — December 14 — so back up progress or enjoy the final runs while servers are still live.

News Mon, Oct 19, 2026

Supercell completes acquisition of Metacore, announced Oct 19

Supercell has completed its acquisition of Metacore, the studio behind Merge Mansion, the companies announced on LinkedIn on October 19. Metacore said its game team has officially started as “Supercellians,” and Supercell posted that the Merge Mansion team “has moved in.” The deal’s financial terms were not disclosed; sources had expected the acquisition to close at the end of September. Metacore’s post and Supercell’s message both say Merge Mansion will join Supercell’s game portfolio and that the existing team will continue development, with the stated aim of returning the title to its “chart‑topping spot.” Jose Saarniniemi, former Small Giant Games CEO, joined as Merge Mansion general manager in June. AppMagic estimates Merge Mansion has earned about $490 million since its 2020 launch. The companies’ histories intersect: Supercell was a long‑term investor and partner to Metacore, and in January 2023 Metacore acquired Supercell’s failed soft‑launch title Everdale before killing it in September 2024. Metacore reduced staff during the year, cutting 159 roles at its Helsinki HQ and closing offices in Germany and Sweden. In May, Supercell announced plans to buy the rest of Metacore, and CEO Ilkka Paananen said he believes the game’s “best days are still ahead.” Takeaway: with the Merge Mansion team now inside Supercell, a new general manager in place, and roughly $490M in lifetime revenue on the record, Supercell has the concrete pieces to try to push the game back up the charts while keeping the existing team intact.