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PortBlocks hits #1 on Korea Google Play and #2 on App Store after Sept 21 launch

PortBlocks hits #1 on Korea Google Play and #2 on App Store after Sept 21 launch

Key takeaways

  • Launched Sept 21 in ~176 countries
  • Reached #1 on Korea Google Play on Oct 3 (13 days after launch)
  • Ranked #2 on Korea App Store
  • User rating: 4.5/5; New Welcome Event gives 1,000 weapon summon tickets

PortBlocks, the new mobile autobattler from HYPERRISE, reached number one on Korea's Google Play popularity chart on October 3 and number two on the Korean App Store. The game launched worldwide on September 21 and has earned a 4.5 out of 5 user rating so far.

PortBlocks opened in roughly 176 countries on September 21, and climbed to the top of Google Play's popularity rankings 13 days later on October 3. HYPERRISE describes the core loop as 'mobile fortress design,' where players combine blocks and weapons to build moving fortresses; the studio says players have praised the strategy and game polish.

The game is set in a post-apocalyptic world where energy collapse has toppled civilization. Players clear stages while assembling moving fortresses from over 40 block types plus more than 100 weapons and characters. Block choice and placement change attack patterns, survivability, and combat flow, letting builders pursue different synergies and builds.

A current New Welcome Event awards 1,000 weapon summon tickets to players who log in and play. HYPERRISE CEO Lee Won-geun said players have connected with the idea of weighing 'one block, one weapon' when designing fortresses, and the studio pledged continued stable service and regular content updates.

Why it matters

Takeaway: if you want to experiment with the game's 100+ weapons and characters, the New Welcome Event's 1,000 weapon summon tickets are available now for logging in and playing.

Original source

Google News: Inven Korea

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